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Velocity9x
Intel HD Graphics 4600 driver for Windows 98 - Velocity Drivers

Intel · Intel Gen7.5

Intel HD Graphics 4600

Velocity9x: Verified working

The newest Intel GPU Velocity9x drives, and the furthest along: Direct3D with two texture stages, indexed draws, hardware culling and the guard band; OpenGL with transform and lighting on the card; and from 0.34.0 the DirectX 8 interface with pixel shader 1.1, cube textures, bump formats and DXT textures. 3DMark 2001 SE runs every test, Nature and both pixel shader tests included.

Specification
Manufacturer
Intel
Chip
Haswell
Family
Intel Gen7.5
3D engine
Gen7.5
Bus
On-die (Core i5-4570 tested)
PCI ID
8086:0412
Velocity9x · Windows 98 SEVerified working

Package

intel-gma

Tested on

One Dell desktop (Core i5-4570).

Acceleration by interface

2D / DirectDraw
Tested
DirectDraw on the blitter
Direct3D
Tested
two texture stages
Direct3D 8
Tested
DDI 8, pixel shader 1.1 (0.34.0)
OpenGL
Tested
transform and lighting on the card
Two texture units
Tested
Glide
Probe
probe only, no game
ATI 3DCIF
No
not supported (0.19.0)

What has been tested

Direct3D with two texture stages, indexed draws, hardware culling and the guard band, DDI 7 by default; OpenGL with two texture units and transform and lighting on the card; the Glide 2 probe; DirectDraw on the blitter. 3DMark 2000, 3DMark 2001 SE, Half-Life (Direct3D and OpenGL) and Quake 3.

Known issues

  • 3DMark 2001 SE’s Nature draws its distant terrain and mountains white.
  • 3DCIF is not supported: it refuses every 3DCIF draw that uses a depth buffer.

Videos

Velocity9x 0.34 and Intel HD 4600

Velocity9x 0.34 and Intel HD 4600

· 3:47 · Velocity9x 0.34

A quick demo of the improvements in Velocity9x 0.34 on the Intel HD Graphics 4600, including Quake III Arena through the OpenGL driver at 1024x768 in 32-bit colour.

Tested games and benchmarks

TitleAPIResultVersion
Quake III ArenaOpenGL56.9 fps, demo0010.36.0
Half-LifeDirect3D and OpenGL137.6 fps Direct3D, 174.4 fps OpenGL (windowed)0.36.0
3DMark 2000Direct3DRuns—
3DMark 2001 SEDirect3D 8Every test, Nature and both pixel shader tests included, to a full score0.34.0
Half-Life on Intel HD Graphics 4600fps

Direct3D · timedemo mwd5

  1. Intel HD Graphics 4600
    Core i5-4570 · 640x480 windowed · v0.36.0
    137.6 fps
    Test setup and source
    Machine / CPU
    Core i5-4570
    Resolution
    640x480
    Display mode
    Windowed
    Driver version
    0.36.0

    Not recorded: cpu speed, colour depth, game / benchmark version, settings, test date.

    Source: Velocity9x README: tested frame rates

OpenGL · timedemo mwd5 (-gl)

  1. Intel HD Graphics 4600
    Core i5-4570 · 640x480 windowed · v0.36.0
    174.4 fps
    Test setup and source
    Machine / CPU
    Core i5-4570
    Resolution
    640x480
    Display mode
    Windowed
    Driver version
    0.36.0

    Not recorded: cpu speed, colour depth, game / benchmark version, settings, test date.

    Source: Velocity9x README: tested frame rates

Not a like-for-like comparison: machines and driver versions differ. Each workload has its own scale.

Quake III Arena on Intel HD Graphics 4600fps
  1. Intel HD Graphics 4600
    Core i5-4570 · 640x480 · v0.36.0
    56.9 fps
    Test setup and source
    Machine / CPU
    Core i5-4570
    Resolution
    640x480
    Driver version
    0.36.0

    Not recorded: cpu speed, colour depth, display mode, game / benchmark version, settings, test date.

    Source: Velocity9x README: tested frame rates

Not a like-for-like comparison: machines and driver versions differ.

Install on Windows 98

  1. Take a cold backup and confirm you can reach Safe Mode.
  2. Download the intel-gma package(Intel GMA and HD Graphics).
  3. Device Manager → Display adapters → Update Driver → Have Disk, over the top of the current driver. On Intel, pick the adapter ending "(VGA)".
  4. Shut down fully, then cold-start once.

Download velocity9x-0.48.0-intel-gma.zipFull install guide