NVIDIA · NVIDIA NV3
NVIDIA RIVA 128ZX
Velocity9x: Partially working
Not finished. Half-Life, Unreal Tournament and Thief run on it, but most of 3DMark 2000 is refused rather than drawn. Tested on Windows 98 first edition.
- Manufacturer
- NVIDIA
- Chip
- NV3
- Family
- NVIDIA NV3
- 3D engine
- NV3, 16 bpp (5:5:5) only
- Bus
- AGP
- PCI ID
- 12D2:0018
Package
nvidia
Supported since
0.35.0
Tested on
One tester’s STB card on Windows 98 first edition through remote help.
Acceleration by interface
2D / DirectDraw
Tested
DirectDraw, GDI, flips (8 and 32 bpp)
Direct3D
Tested
Direct3D 8
Not run
OpenGL
Probe
probe only
Two texture units
No
Glide
Probe
Glide 2 probe, one failure
ATI 3DCIF
Not run
What has been tested
Direct3D with 16-bit Z, one texture stage, mipmaps, colour keys, specular and fog; DirectDraw and GDI on the 2D engine at 8 and 32 bpp, page flips. Half-Life, Unreal Tournament, Thief. 3DMark 99 completes with every draw drawn (0.39.0). OpenGL, Glide and 3DCIF draw on the 3D engine from 0.39.0.
Known issues
- Most of 3DMark 2000 is refused and not drawn (as of its last run, before 0.39.0).
- One Glide 2 probe check fails: a 50% blend one step dark at 5:5:5.
Sources and testing notes
Tested games and benchmarks
| Title | API | Result | Version |
|---|---|---|---|
| Half-Life | Direct3D | Runs | — |
| Unreal Tournament | Direct3D | Runs | — |
| Thief: The Dark Project | Direct3D | Runs | — |
| 3DMark 99 Max | Direct3D | Completes with every draw drawn | 0.39.0 |
| 3DMark 2000 | Direct3D | Runs to the end, but most draws are refused and not drawn (before 0.39.0) | — |
Install on Windows 98
- Take a cold backup and confirm you can reach Safe Mode.
- Download the
nvidiapackage(NVIDIA RIVA 128). - Device Manager → Display adapters → Update Driver → Have Disk, over the top of the current driver.
- Shut down fully, then cold-start once.