Intel · Intel Gen4 (G4x)
Intel GMA 4500MHD
Velocity9x: Partially working
The mobile G4x chip, on the G45’s path unchanged. First reached through a reporter’s HP t5740 thin client on 0.35.0, and from 0.44.0 through remote help on the same machine.
- Manufacturer
- Intel
- Chip
- GM45 / GL40
- Family
- Intel Gen4 (G4x)
- 3D engine
- Gen4 (G4x)
- Bus
- Integrated (mobile chipset)
- PCI ID
- 8086:2A42
Package
intel-gma
Supported since
0.35.0
Tested on
One reporter’s HP t5740 (GL40), latterly through remote help.
Acceleration by interface
2D / DirectDraw
Not recorded
Direct3D
Tested
Direct3D 8
Not run
OpenGL
Probe
Two texture units
Probe
MODULATE and BLEND only
Glide
Probe
Glide 2 probe only
ATI 3DCIF
Not run
What has been tested
Direct3D, OpenGL and Glide 2 probes pass; two-unit REPLACE and DECAL fail, as on the GMA X3100 and Ironlake. Forsaken’s menu draws. From 0.48.0 Half-Life’s grates and doors draw in every renderer, by its reporter’s account.
Known issues
- Incoming demo: Start Game can fault after the pilot-name screen, and the game is slow with some render faults. The cause is not found.
Tested games and benchmarks
| Title | API | Result | Version |
|---|---|---|---|
| Half-Life | Direct3D and OpenGL | Grates, fences, ladders and doors draw from 0.48.0, by its reporter’s account | 0.48.0 |
| Forsaken | Direct3D | The menu draws | 0.44.0 |
| Incoming | Direct3D | Draws more from 0.48.0; still slow, with some render faults | 0.48.0 |
| 3DMark 99 Max | Direct3D | Runs, with flicker its reporter put down to vsync off | 0.35.0 |
Install on Windows 98
- Take a cold backup and confirm you can reach Safe Mode.
- Download the
intel-gmapackage(Intel GMA and HD Graphics). - Device Manager → Display adapters → Update Driver → Have Disk, over the top of the current driver. On Intel, pick the adapter ending "(VGA)".
- Shut down fully, then cold-start once.